Arcade Game Maker Pedagogical Product Line: Acronym List/Glossary
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ACB |
Architecture Control Board |
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AGM |
Arcade Game Maker |
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application engineering |
discipline of constructing a product using the product line architecture and selecting from the inventory of available product line components based on the production plan |
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ATAM |
Architecture Tradeoff Analysis Method® |
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CCB |
Configuration Change Board |
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CEO |
chief executive officer |
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CLR |
common language runtime |
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core asset |
reusable artifacts and resources that form the basis for the software product line |
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CM |
configuration management |
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DHR |
director of human resources |
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domain engineering |
discipline of creating, acquiring, and managing the resources needed to build a set of products |
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FODA |
feature-oriented domain analysis |
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IDE |
integrated development environment |
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IEEE |
Institute of Electrical and Electronics Engineers |
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MVC |
model-view-controller |
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MIDP |
Mobile Information Device Profile |
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PLM |
product line manager |
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product |
any saleable or usable output produced from the product line core assets |
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RUP |
Rational Unified Process |
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software product line |
group of products sharing a common, managed set of features that satisfy specific needs of a selected market or mission and that are developed from a common set of core assets in a prescribed way |
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TE |
test effectiveness |
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UML |
Unified Modeling Language |
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VC |
version control |
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VPBA |
vice president for business affairs |
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VPPD |
vice president for product development |
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VPPP |
vice president for product planning |
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WAP |
wireless access protocol |
® Architecture Tradeoff Analysis Method and ATAM are registered in the U.S. Patent and Trademark Office by Carnegie Mellon University.


